using System.Collections.Generic;
using Verse;

namespace RimWorld.Planet;

public class WorldGenData : WorldComponent
{
	public List<int> roadNodes = new List<int>();

	public List<int> ancientSites = new List<int>();

	public WorldGenData(World world)
		: base(world)
	{
	}

	public override void ExposeData()
	{
		Scribe_Collections.Look(ref roadNodes, "roadNodes", LookMode.Undefined);
	}
}
